c# - Unable to import Fabric in unity 5.6 -
after updating unity 5.6, i'm unable load fabric. when performing api update, api updater fails. after investigation, issues went away after removing crashlytics / fabric.
after installing unity package fabric site, api updater fails cryptic message:
system.invalidoperationexception: sequence contains more 1 element @ system.linq.enumerable.singleordefault[tsource] (system.collections.generic.ienumerable`1[t] source) [0x000a3] in <776c86d7978548379a28dce0f5e4ccbb>:0 if cancel api updater, following deprecation warnings unity:
assets/fabric/editor/gui/controller/plugincontroller.cs(58,45): error cs0619: `unityeditor.playersettings.bundleidentifier' obsolete: `use playersettings.applicationidentifier instead (unityupgradable) -> unityeditor.playersettings.applicationidentifier' assets/fabric/editor/postbuild/fabricbuildeventandroid.cs(36,34): error cs0619: `unityeditor.playersettings.bundleidentifier' obsolete: `use playersettings.applicationidentifier instead (unityupgradable) -> unityeditor.playersettings.applicationidentifier' assets/fabric/editor/prebuild/androidbuildpropertiesmanager.cs(30,38): error cs0619: `unityeditor.playersettings.bundleidentifier' obsolete: `use playersettings.applicationidentifier instead (unityupgradable) -> unityeditor.playersettings.applicationidentifier' even if sort these deprecations out manually, i'm still unable run fabric. seems i'm not experiencing issue, see link twittercommunity
thanks
i have removed fabric settings asset file "editor default resources" folder , after fixing deprecation issues (manually) able launch fabric , download crashlytics kit.
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