order - OpenGL culling with indices or vertices? -


i've read sentence "we specify vertices in counterclockwise order" on http://www.videotutorialsrock.com/opengl_tutorial/backface_culling/text.php , wondering meant specifying vertices. mean declare vertices in ccw order in vertex buffer or use vertices in ccw order in index buffer?


Comments

Popular posts from this blog

inversion of control - Autofac named registration constructor injection -

ios - Change Storyboard View using Seague -

verilog - Systemverilog dynamic casting issues -