c# - Design-pattern: different types of objects to one -


i want convert different types of objects one.

for example have: object1:class1 object2:class2 object3:class3

all objects different, not make them inherit 1 interface.

before transferring part of application, want convert them objectdto:classdto.

what design pattern used in situation?

you can use implicit type conversion operator in c#:

public class object1dto  {     public int property {get; set;} }  public class object1  {     public int property {get; set;}      public static implicit operator object1dto(object1 object1)     {         return new object1dto { property = object1.property };     } } 

or can use extensions:

public static class extensions  {     public static object1dto todto(this object1 object1)     {         return new object1dto { property = object1.property };     } } 

you can @ libraries automapper handle such object-object mapping scenarios.


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